qThis book explores new models of interaction and human-computer interaction paradigms as applied to learning environmentsq--Provided by publisher.Developing usability and utility: A comparative study of the users of newIT. ... Retrieved May, 6, 2011, from http://www.ascilite.org.au/conferences/brisbane05/ proceedings.shtml McMillan, ... Manual for the revised trait arousability (converse of the stimulus screening). ... Retrieved April 13, 2011, from http:// www.teem.org. uk/publications/teem_gamesined_full.pdf McKinney, D., Dyck, J. L., aamp; Luber, E. S. (2009). iTunes university and the classroom: Can podcasts replace professors?
Title | : | Student Usability in Educational Software and Games: Improving Experiences |
Author | : | Gonzalez, Carina |
Publisher | : | IGI Global - 2012-08-31 |
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